Yet another article on innovation, this is what the thousandth time someone has talked about innovation in video games. By now talking about it is like beat a dead horse or trying to drop kick the air. Nonetheless it is still worth discussing.
The video game industry is arguably one of the most creative businesses to get into, but in most cases originality is lacking. I can’t tell you how many times I’ve played a game of any genre and felt like I’ve played it before. Now don’t be mistaken I am not trying to bash anything or anyone with this article. I’m just trying to give my take on the current state of originality and innovation in the gaming industry. I understand that this is a business and in a business sometimes you have to play it safe. In order to make money sometimes you have to stand on old reliable. But when do you say it’s time to try something new? We know that originality and innovation, when done correctly, gives both the developers and publishers a lot of success. Take games like Bioshock and Mirrors Edge for example. One took the horror genre and flipped it on its head. The other took first person gaming to a whole new level. Both games saw huge success, and both were innovative in their own way. If these games can do it why not others? Even smaller games like Portal and Flower are highly innovative, and they were critically acclaimed.
Listen up developers I’m just asking for you to use a bit more creativity, don’t just come up with another generic shooter or generic RPG, and be innovative! And publishers, be willing to take chances on your developers. LET THEM DO THEIR JOBS! Let them do creative things; let them make games that haven’t been seen in the mainstream. Look this article will probably only be read by one or two people, and it most likely won’t make much change in the gaming industry. But I had to let people know how I felt.
How about you guys, are there any gripes you have with the gaming industry?
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